About me
Hey, my name is Artem. I am a Middle 3D Artist specializing in environment and weapons.
Currently, I work at HyperHug on the Oxide project as a Weapon Artist. I also work as a freelancer at Dekogon and on MY.GAMES (Left to Survive project).
In my free time, I focus on building my portfolio and developing personal projects in Unreal Engine 5.
I specialize in creating game-ready environment and weapon assets, with a focus on realism, material quality, and production-ready pipelines.
I enjoy working both independently and in a team, and I adapt quickly to different project requirements and workflows.